now, this was a great game, in terms, of combining the gaming of a platformer/puzzle, and using your mind to get the riddles right, and to find your way, out of there...
tho, there is a feature i hate, and i must declare it:
the ''start over'' elements. why
starting over when you find the ending no.1, for, example, of the 3 endings?
why not putting a check-point, like, at the level ''attrium'' or at ''welcome'' and you can follow, the rest of the endings... (or revelations.)
so, while this is a GREAT game, it hurts the players/user;s patience when you uncover the one horrible truth behind an other, and you eventually get to start over. it's maddening!
so, in the end, it seems the rocket (or bomb) is used to prevent wars, and the scientist who created this, AND the super-soldier (the player), is havin done, a HORRIBLE mistake.
it appears, that the state of the testing facillity, is now derelict, and devoid of life, except: from the protagonist, and the guy who opened the (player's) dude's door.
-if anyone wants to know the story behind-
so, we know all the truth: the player, when administered the dose of medicine, he became violent, and accidentally kills his loved people... with that in realisation, he accepts to die in here, and a note appears, ''this is YOUR place.'' .
then, we have the scientist dying, cause he can no longer forgive himself, and when u even escape, the city is bimbed either cause you are TOO powerfull, or because of the war.
sad, sad, but good game.
i think you should do more games, like this, and develop this character. it has potential