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chris-the-stick

363 Game Reviews

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great game, challenging, and very interesting visually. surrealism!

well, in the beggining of the game, i like how you depict various areas of the brain, and their specific issues/ailments. is it very interesting, and adds a sense of mystery in the game. who is the person that the damaged brain belongs to, and how will we save him/her? (i am ssuming it's a ''her' since she had a ponytail)

so, i start doing the rooms, and im doing well, but BAM! i see the nightmare teddy bear with teeth, and i was scared, oh man.
but then, i solved the first puzzle. then, on phobia, i solved it easily, but i was struck by the image of the scary '''saint'' person, who gave you the pill.
very cool, reminded me of boss's paintings.
i liked your surrealistic painting on the ''sad-boat-man'' on the level of delusio, it was very artistic, and very pretty.
on the level of paranoia, i loved the boat with the man and the woman, flying around the elevator room with the fish.
this drawing reminded me of boss. was it boss, or your drew it based on hieronimous boss's works?
excellent, no matter what.
also, i liked the refferences to the room of psycopathy, the heart of psycopathy, being a bear that enjoyed slippers. haha! clever!
or, the part about dementia, i liked hwo that elephant man, reminded us of the hindu god vrahma, and how it transformed the fears into good things. (a piece of wool into a teddy, a rotten fish into a snail, and so on)

great work!
the ending was a bit of a let down, since it just showed you that you won, and it was ''the end'', but i guess it was good.
great surrealism in the game, keep it up, and do more games like this!

shaman4d responds:

Thank you very much for your feedback!

great game, even if short/incomplete.

well, this game, is very good for a rushed game, so i will be fair.
you had little time, and a short deadline coming on.
first things first...
the visuals, were GREAT! who drew all those celebrities? the rampager? good job, man!
very good job.

also, the voice-acting was very funny, so you get more points for that.
also, i LOVED how you did a smart and original selecting screen for your ''enemies''.
lil wayne and billy g. were easy to find, but the bailey jay choise was hard to find.
i clicked the right symbols tho, and then i found her and i defeated her.

i won the game, and it was a fun little game.

the only problem, was that the controls were too simple, and the game coudl be won easily by clicking fast the ''attack'' button. maybe adding some ''punch areas'' to the face & body of the target celebs? (like, for example getting more points in the game score if your perform a face punch, rather than a body punch, or making lots of uppercuts making you earn more points, or something, dunno, etc etc.)

also, i would like to see more characters, i KNOW you wanted to add at least 6 more, (i played around in the selection screen), but i understand you had little to no time.

next time, tho, add more celebs into your next game!
good game, brought me back memories.

good game! awfully hard to master the controls, but it's pretty good, and enjoyable.
you must hit the red ''house'' that creates the red squares to win.
and each ''square'' animal that you produce, has a strength/weakness against an opponent.

i did great in this game, strangely, and my tactics, gave me a score of 3! eat my dust, people!
good game, sir.
do more.

ah ok, i dont understand it, and i guess it's an inside joke, but i can appreciate that it's a good, well-designed, and fun little game.

good job, do more, and add some backstory later.....

well, thats a very good and usefull gadget! i liked the simple, and sparten interface, the good, and easy-to-use controls, (enter, arrow keys to move) and the informations that you provided in it.
also i would like to say that you used the ''endless handbag loop'', which is a legendary and super-old piece of NG history, since i remember listening to this great song from 2002, both in the site, but also in the old, old NG fighting game. (the one that had pico vs haggard from the final battle, vs eskimo bob, and against many others, a great game, i think it was submitted on 2003)
in other words, this flash-thing of yours, isn't just usefull, it's also nostalgic, AND beautiful.
thanks man, it rocks, and so do you. a great piece of flash.

great ''game'' overall, i just have to ask for a couple of things:
1. will you do one flash about all the ''B/P'' ranks? we could use a list like this too, i cant find it on NG anymore.
2.what's that NG level with the jet, i think you labeled it as an ''????'' level. so odd. maybe it's for game-developers?!

anyways, great game, keep it up, and be cool, it rocks!

Cyberdevil responds:

I'd like to do one like this with B/P too, or better yet, a more complete guide with everything currently excluded from the regular wiki (like whistles... etc). After summer, hopefully. The jet is an unused/secret level icon. It's in the stylesheet image, but noone has it/can have it. Usability & nostalgia was the mixture I aimed to brew. Thanks for the review!

VERY clever idea! instead of escaping from astrange place, without any memory about it, now you know everything, and you must NOT escape.
excellent idea, very original, and quite amusing on the gameplay.
it was very hard(esp. when i had to mix the RIGHT ingredients to make him the ''weakness'' potion) and it was also hard to lock the window, but after that, i've managed to beat the game ''on a calm night'' and without any deaths, and i did it on my third try!
that;s a very good game, and i would like from you to make more stuff like this, your point and click games are awesome!
ps. that was qute an interesting drawing of a werewolf and of the moon, did you draw them by yourself?
great work!
keep it up, and do more!

scriptwelder responds:

Werewolf picture is an art by http://brakkenimation.newgrounds.com :-)
Moon is a stock photo with some filters on :-p

good game with decent action, and clever gameplay.
tho, i think that this was hosted on here before, in the assasin section, many years ago.
is this a redesign of the old original?

it has 3 levels, i played, won them all, ended the game, and it was good.
keep it up, dude.

it sure seemed interesting, and VERY surreal!
it was good on the elements of wierd, and bizzaro-world psysics, but still:
there was no purpose. no goal. no way of achieving alternate endings, or different scores, so it was quite pointless.

which is a shame, because the game has amazing physics, since the character could jump, run, and hover , in the air, or drop (realistically!) on the ground, after a long fall.

but what this game is, simply, a PURPOSE.
ADD some guests, ADD some alternate endings, based on what you do (like, if you choose too many agressive faces, too many neutral faces, or too many happy faces, and what will happen, if you react differently, say, to a good guy, or to a bad/dangerous guy.)
add some things that will add a storyline, and soemthign that will make the game to havbe a goal.
like if you talk alot, and are social, you move alot better, or, if you dont, you get lonely, and the storyline, focuses on your lonelyness, or if you are too agressive (ie if u pick too many angry faces) you will be avoided by people in the game, while if you pick many happy or neutral faces, in the right times and people, you will be followed and following people, and etc etc

that's it, man! you have the actionscripting talent, and the physics, just add a purpose/goal, and you will earn a front-page in no-time!
(and a worthy praise).

the talking(angry, neutral, happy faces) minigame was a good element. just use it well, and intergrate it itno something that actually happens, you know?!

one of the best games i've played, in terms of enjoyment, and one of the funniest i've seen in a few years.
despite the lack of a (real?) ojective, this one was a truly funny, and entertaining game, no matter what the choises would be.
tho, in most of the times i've played the game, i spared everyone, except brutus, i kept rejecting brutus to the lions, until i realised i had to accept in order to get the medal XD
still, tho, the game is hillarious and funny, no matter what ''path'' you may select.

caesar rules!

do more games like this, it was fresh and entertaining, keep it up!

it's a good game, tho alot depressing. i liked teh music, and the stick art, and hwo the money, and the weaopns, and everything evolved as you raised level in money and in the ''ranks'' of a criminal.
also, i liked the refference to lance armstrong, nice touch.

i think that this game is good, but it could have a few more missions, and a few different endings, perhaps?

ok, cool thing. do more.k

well, hello, im chris the stick, i make random, funny movies, i draw comics, and also i voice act. AKA=BB10-clock.

Age 35, Male

tech

usa

Joined on 10/27/06

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