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chris-the-stick

363 Game Reviews

82 w/ Responses

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an interesting game, with a fresh and unique concept, and a nice ''defend each planet/element'' feature in it.

the controls were versatile. the story was cool, the actions/dialogue was good and funny, and the whole design/function of the game was very nice.

a good sci-fi game, i liked it.
good work!

its a zombie... snake?
wow, thats quite unique, and an interesting combination of two different elements (the game ''snake'', and the zombie theme), so you get all points for originality, and the game visuals/style/gameplay is also very good, while the stages and the ''keep playing'' function after you've won a stage are good features for this game.

a good game, with many power-ups, and various cool stuff in it, its good.

well, this game looked simple at the beginning, but later on it became an interesting and cool avoid-obstacles game, it was challenging, funny and hard!(at times).
i liked the ''rum'' power-up, it got me out of nasty spots safely, while the ''repair tools'' power-up was a life-saver(literally), and the vortexes/rocks were my worst fear.

eventually, i looted many shipwrecks safely, i drunk alot of rum, and i ended up as ''henry every, the peaceful elder''. not bad!

good game, and quite challening.

good game, nice visuals, the gameplay weas good, and the ''satisfaction''+the upgrade mechanics were good, but the game was too hard.
i mean, at some point, there were 20 flying beavers in the screen, and 15 in the ground, and i had to shoot all the bombs from the flying beavers, just to manage to shoot the ground beavers in time, and they were still arriving quickly at my dam attacking it, so until the next wave, i was a goner.
good game, but it needs to tone down the difficulty a bit.
(or to add more upgrades for the dam's hotpoints/damage resistance)

a nicely drawn, well-organised game, it was challenging and cool...
good work!

wow, this was a very good pixel-day submission, and a really cool space game!
the visuals of the game were nice, the story was simple but interesting, and the slowly more frequent signs of dead/murdered astronauts that appeared as you walked deeper into the planet, was a clever touch that gradually raised the fear level as you progressed in the game...

also, the astronauts, the planet, the escape pods, and the enemies were nicely designed, and the jump/walk/run mechanics and the physics of this game were excellent, i mean, i had to calculate each jump and step, as the lack of gravity, the smaller ground areas, and the enemies increased.

overall, it was a great game, and i found it nicely drawn, challenging, and with good physics.
keep up the good work, sir!

Tropicana responds:

Thanks for the review bb10

wow, this was a nice space-game, it had a really nicely designed 3-D spaceship, and everything happened in a nicely designed huge enviroment, with LOTS and LOTS of meteorites, and you had to steer your ship in a good way in order to avoid the meteorites.
in a way, all this meteorite avoidance vaguely reminded me of my old ''asteroids'' days, but your game is new, different, and unique, so its GOOD!

as for the game controlls, i liked that the ship goes towards the red arrow direction, and you have to press the <--- and the ---> arrows in order to steer it away from the asteroids and towards the space-ship upgrade.

it was quite new and original, and i liked it.

i also liked the fact that, with the more levels you won, your ship was getting larger, the enviroment became wider, and the meteorites became more and smaller, making this a difficult and challenging meteorite-dodge space-game.

i eventually reached the final level, and i got the message:
''you did great for your homeland! congratulations!''

it felt great!

overall, it was a fun, and a challenging game.
nicely designed, with good use of 3-D.

cool stuff!

well, hello, im chris the stick, i make random, funny movies, i draw comics, and also i voice act. AKA=BB10-clock.

Age 35, Male

tech

usa

Joined on 10/27/06

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